The game ends with a promise that Chris’s story will continue in Life Is Strange 2, which arrives in September. It certainly has flaws-but Captain Spirit is telling the kind of story these mediums rarely explore, and at a bite-size length that makes it more digestible than your average video game. The team has a unique talent for identifying the tiny, intimate moments that most video games would skip right over, which makes a game like Captain Strange a meditative, emotional, and-if you’re anything like me-legitimately heart-rending experience. My favorite moment was entirely optional, as Chris puts on one of his mother’s old records and lies on the bed, staring quietly and thoughtfully at a water spot on the ceiling.Ĭaptain Spirit was developed by the studio behind the excellent episodic game Life Is Strange, and it takes place in the same universe (though you don’t need to know anything about Life Is Strange to play and enjoy this). Captain Spirit’s rewards are more subtle and internal, as Chris wanders around the house, allowing attentive players to comb through old pictures and documents and piece together all the details about what happened to Chris’s family. None of these quests is particularly complicated, and there are no achievements or trophies for figuring everything out. Captain Spirit is wise to balance the tension of these interactions with Chris’s charming, playful missions as Captain Spirit.
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